

The second DnD/MTG crossover setting on our list, MOoT provides a DM all they need to run a campaign in the high-action world of Theros, heavily inspired by ancient Greece. Due to the shortness of these adventures, they’re being listed only in this section and not in the Adventures section later on.) The Sword Coast Adventurer’s Guide (SCAG) (Note: Whilst it’s common for setting books to contain an adventure, these adventures are usually very short and meant as a suggestion of how to play in that world. The default world for Dungeons & Dragons 5th Edition is the Forgotten Realms (Faerun, and specifically, the Sword Coast), but what if you need more information on the world to run your adventure? What if you’d be more interested in another setting, that provides different norms and challenges? That’s where these books come in! The lore revealed sheds new light on the magical nature of dragons, their hoards, and their ties to other worlds and gods. Player’s Handbook (PHB)Ī must-have supplement for any dragon lover, this book provides a large bestiary of new dragons and dragon-themed monsters, new magic items, and new player options, including feats, as well as new versions of the dragonborn. These are the heart of the game and all you need to run and play your own games for many years. Critical Role: Call of the Netherdeep (CRCotN).Icewind Dale: Rime of the Frostmaiden (IDRotF).Baldur’s Gate: Descent into Avernus (BGDiA).Stranger Things: The Hunt for Thessalhydra.Waterdeep: Dungeon of the Mad Mage (WDotMM).Strixhaven: A Curriculum of Chaos (SaCoC).Van Richten’s Guide to Ravenloft (VRGtR).

